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News

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Release 19.5 beta
Posted


Category: Release

Release 19.5 beta is live.

List of things that sometimes caused random minor errors which have been fixed
  • User Activity Tracker
  • Notification System (every notification reset)
  • Page Title (for some pages)
  • Page Loading Count (improved method)
Hopefully, this will be enough to fix the random crash issue.
Well invested 7 hours if it works out.

This version is still in beta, so if you encounter any issue, post them here, on my Twitter, my Steam Profile page or the guide page on Steam.

Sorry for the inconvenience those crashes (and the website takedown) brought on you.


Nov 24th update
Posted


Category: Bulletin

Hello everyone (and Happy Thanksgiving to Americans).

A lot happened in the past month regarding the website.
I started working on a minigame (memory match card) and it is almost finished.
As of now, it is a multiplayer game, but I plan to add a solo mode and a score system.
The game is still on beta phase, and I'll make a public announcement when everything is ready.

Regarding the regular updates, everything slowed down as I worked my way into changing my main hard drive. Everything went badly when I tried reinstalling everything. Even today, I'm still trying to figure out what's missing and making sure everything works as intended.

I also upgraded my dev environment, but still haven't tested the impacts on the website yet. I still need to upgrade my database engine (on my local server) to match up the new version.

What to expect next:

  • User profile page revamp
  • Memory card game
  • Boss page


Go follow this Steam Thread and toss in your ideas for attack names.


Release 19.3 - Halloween DLC data
Posted


Category: Release

The planned todo list for Release 19.3 has been pushed over to the future Release 19.4 (User profile page revamp)

Halloween DLC data added
In addition to the new data, the Achievement grid has been revamped (here). (Previous grid still available here)
It was becoming harder and harder to fit in new achievements with fixed layout, so I adopted a dynamic approach.
You'll be able to filter achievements by categories or by completion status (granted you selected a user from the droplist).


I'll be looking for feedback, good and bad, regarding this new grid compared to the previous one.
Leave them in the comments of this post.

Thank you icon


Release 19.2 - Adaptative Design
Posted


Category: Release

Release 19.2 brought in some minor fixes to the previous 19.1.
  • Fixed data count and height for the new "What's new" module.
  • Website now features basic adaptative design (Note "basic"). Resize the page to see the changes.
  • Comments now trigger notifications as intended.

Delayed issues
  • Media elements not showing when viewing an item on the map
    *FIXED*
  • Unusual load time when openening the link selector


Release 19.1
Posted


Category: Release

This is it folks! Version 19.1 is finally live.

List of changes
  • Layout of the website changed: Now features 2 sidebars
  • Added an Inbound Link selector. Look for the  iconChaos Rod icon in the editor menu. Click any link you wish to add, copy the code, then paste it in the editor.
  • Comment system revamped
    • Removed character limit (was 512)
    • Users can now format comments with BBCode and Inbound Links
    • Added Quick Comments: You can view / post comments on an entry in a reduced interface (see the 'View comments' button on any entry)
  • Entry system revamped
    • Entries can now be attached to many game objects (no more copy pasting around!), and detached too.
    • Entries can now be viewed on their individual page for added information (attached objects, media elements, likes and edits made to it) Example here
    • The Edit Entry function can now be cancelled
  • Notification system revamped
    • Click on the little Erina on top of the screen (logged in) to notice the changes.
    • Get a nice butt view
    • See all recent notifications (up to one week)
    • Press the 'View more' button to load up older notifications
    • Clicking the X, pressing escape or clicking anywhere outside the notification window will close it
    • 'Mark all as read' function added to the window
  • Latest entries/comments system revamped
    • No longer split in 2 different sections
    • Removed useless information
    • Added news posted (entries and comments are still there)
    • Added media element count for entries and news
    • Fuzzy timestamp style adjusted to clean some space
  • Achievement page changed
    • Added Achievement list page (useful with Ctrl + F) and a quick navigation bar for categories
    • Completed achievements will be greyed out on the list page
    • Achievement grid still accessible via the Achievement menu from the navigation menu)
    • Added Achievement categories page where you can find detailed information for a specific category (example)
Known issues
  • If you keep scrolling after reaching the end of either the notification window or the inboud link selector, the page will start to scroll
  • You can use the inbound link selector to link to specific boss fights, but the page will be empty (still working on it)
Reminder
Some characters heave featured emotes!
Simply write :character_name: to transform it into an emote (now usable in comments)
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