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News

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Release 19.3 - Halloween DLC data
Posted


Category: Release

The planned todo list for Release 19.3 has been pushed over to the future Release 19.4 (User profile page revamp)

Halloween DLC data added
In addition to the new data, the Achievement grid has been revamped (here). (Previous grid still available here)
It was becoming harder and harder to fit in new achievements with fixed layout, so I adopted a dynamic approach.
You'll be able to filter achievements by categories or by completion status (granted you selected a user from the droplist).


I'll be looking for feedback, good and bad, regarding this new grid compared to the previous one.
Leave them in the comments of this post.

Thank you icon


Release 19.2 - Adaptative Design
Posted


Category: Release

Release 19.2 brought in some minor fixes to the previous 19.1.
  • Fixed data count and height for the new "What's new" module.
  • Website now features basic adaptative design (Note "basic"). Resize the page to see the changes.
  • Comments now trigger notifications as intended.

Delayed issues
  • Media elements not showing when viewing an item on the map
    *FIXED*
  • Unusual load time when openening the link selector


Release 19.1
Posted


Category: Release

This is it folks! Version 19.1 is finally live.

List of changes
  • Layout of the website changed: Now features 2 sidebars
  • Added an Inbound Link selector. Look for the  iconChaos Rod icon in the editor menu. Click any link you wish to add, copy the code, then paste it in the editor.
  • Comment system revamped
    • Removed character limit (was 512)
    • Users can now format comments with BBCode and Inbound Links
    • Added Quick Comments: You can view / post comments on an entry in a reduced interface (see the 'View comments' button on any entry)
  • Entry system revamped
    • Entries can now be attached to many game objects (no more copy pasting around!), and detached too.
    • Entries can now be viewed on their individual page for added information (attached objects, media elements, likes and edits made to it) Example here
    • The Edit Entry function can now be cancelled
  • Notification system revamped
    • Click on the little Erina on top of the screen (logged in) to notice the changes.
    • Get a nice butt view
    • See all recent notifications (up to one week)
    • Press the 'View more' button to load up older notifications
    • Clicking the X, pressing escape or clicking anywhere outside the notification window will close it
    • 'Mark all as read' function added to the window
  • Latest entries/comments system revamped
    • No longer split in 2 different sections
    • Removed useless information
    • Added news posted (entries and comments are still there)
    • Added media element count for entries and news
    • Fuzzy timestamp style adjusted to clean some space
  • Achievement page changed
    • Added Achievement list page (useful with Ctrl + F) and a quick navigation bar for categories
    • Completed achievements will be greyed out on the list page
    • Achievement grid still accessible via the Achievement menu from the navigation menu)
    • Added Achievement categories page where you can find detailed information for a specific category (example)
Known issues
  • If you keep scrolling after reaching the end of either the notification window or the inboud link selector, the page will start to scroll
  • You can use the inbound link selector to link to specific boss fights, but the page will be empty (still working on it)
Reminder
Some characters heave featured emotes!
Simply write :character_name: to transform it into an emote (now usable in comments)
iconiconiconiconiconiconiconiconiconiconiconiconiconiconiconicon


Release 19.1 progress update & Patreon
Posted


Category: Bulletin

Hello everyone. It's been a while...

TL;DR Click here to read about update progress and watch the video

Following some peer pressure (just kidding...), I decided to open up a Patreon page for those who want to help me support the website. I don't intend to make a living out of it, so the goals are set for what the website costs me, and nothing more.

I also wrote my very first post on there, opening with a progress update on Release 19.1.
You can read it here. I even included a little demo video of the new stuff icon, so be sure to check it out.

I don't have any estimated release date so far, as I've yet to tackle another rehaul of a whole system. Once I get into it, I should be able to give out an estimated release date.

Thanks for sticking around icon


Background update
Posted


Category: Bulletin

Hello everyone icon

This is just a small message to keep you guys informed.

As I've been busy a lot lately, updates on the website slowed down a bit. You've probably noticed it from the past 3 releases which didn't bring up big features, like the previous releases. Since the website data is in an 'okay' state for now, I moved on to increasing its visibility. According to a few website analyzer tools and Google Seach Analytics, I need to step up my game and fix some issues.

Just letting you guys know that I'm still on it, on a slower pace, and working in the background.

Expect BIG when I get back to work full time on the next module (boss attack patterns icon)


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