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Entry #35 - Consequences
Have you wondered what would happen to the story now that you triggered the last chapter?
Once you're done with System Interior II, which is usually chapter 7, you trigger the chain of events as if the story was up to that point. So, once you regain control of your character (after all the dialogs which most likely spoiled the story to you), you are able to keep doing what you were doing prior to clearing the endgame chapter.
Knowing these 2 major points, simply follow your usual To-Do list and eventually the story will catch up to the chapter you just completed.
The good side is that you get Cyber Flower earlier in the story, which is a nice Boost item (it lets a full Ribbon's boost contnue until mana is exhausted).
There are no consequences on your save file.
Once you're done with System Interior II, which is usually chapter 7, you trigger the chain of events as if the story was up to that point. So, once you regain control of your character (after all the dialogs which most likely spoiled the story to you), you are able to keep doing what you were doing prior to clearing the endgame chapter.
- Your game will always be 'stuck' saying it's in chapter 8, but you can still continue your chapter progression.
- The path to Floating Library will be unlocked (last map), but once you reach inside, you'll be teleported out with a system message. It'll say that you can't enter if you don't have 22 townpeople (not counting bunnies). This basically mean you need to get all possible townspeople (minus Keke Bunny, which doesn't count) to be able to enter.
Knowing these 2 major points, simply follow your usual To-Do list and eventually the story will catch up to the chapter you just completed.
The good side is that you get Cyber Flower earlier in the story, which is a nice Boost item (it lets a full Ribbon's boost contnue until mana is exhausted).
There are no consequences on your save file.
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