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Effect List
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Speed Down
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Numb
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Poisoned
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Attack Down
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Defense Down
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Cursed
Enemies with "Cursed" take 2% damage of their Max. HP,
with a maximum damage of 666 points.
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Stunned
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Ban Skill
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Mana Down
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Freeze
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Burn
Enemies with "Burn" lose 2-3 HP every 0.05 seconds.
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Attack Up
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Defense Up
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HP Recover
The lower the health, the faster the recovery.
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SP Recover
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Shrink
and damage taken increased by 30%.
Something else happens too.
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Giant
and damage taken reduced by 50%.
Something else happens too.
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Arrest
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Speed Up
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Halo Buff
Status removed after "Halo Boost" expires.
Does not apply above Normal difficulty.
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Badge Copy
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Null Melee
Damage taken from carrot bomb increased by 62.5%.
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Defense Boost
5%-25% in Boss Rush mode.
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Defense Drop
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Stamina Down
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Null Slow
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Super Armour
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Quad Damage
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Double Damage
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Speedy
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MaxHP Up
Enemies with this status have a 10% Max. HP increase.
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MaxMP Up
Enemies with this status have greater attack frequency.
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Amulet Cut
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HP Regen
Enemies with this status recover 2% of Max. HP.
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MP Regen
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Give ATK Down
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Give DEF Down
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Unstable
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Boost Fail
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Hex Cancel
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Lucky Seven
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Quick Reflex
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Defense Boost2
25%-50% in Boss Rush.
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Endurance
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Fatigue
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Halo Boost Lv.1
Recover 1 HP for every three successful attacks.
Gained after 3-4 "Game Over". No buff above "Normal".
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Halo Boost Lv.2
Recover 1 HP for every two successful attacks.
Gained after 5-6 "Game Over". No buff above "Normal".
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Halo Boost Lv.3
Recover 1 HP for every successful attack.
Gained after 7+ "Game Over". No buff above "Normal".
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99 Reflect
Only applicable for attacks above 99 points.
Opponent's health will not fall below 1 HP.
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Survival Instinct
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Amulet Drain
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Mortality
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No Badges
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Instant Death
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Health Absorb
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Power Absorb
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300 Revenge
Triggered when damage taken from one attack >300 points.
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Bunny Lover
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Healing
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T Minus Two
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T Minus One
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Attack Boost
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Meow Respawn
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Zero Offense