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Effect List
Speed Down
Numb
Poisoned
Attack Down
Defense Down
Cursed
Enemies with "Cursed" take 2% damage of their Max. HP,
with a maximum damage of 666 points.
Stunned
Ban Skill
Mana Down
Freeze
Burn
Enemies with "Burn" lose 2-3 HP every 0.05 seconds.
Attack Up
Defense Up
HP Recover
The lower the health, the faster the recovery.
SP Recover
Shrink
and damage taken increased by 30%.
Something else happens too.
Giant
and damage taken reduced by 50%.
Something else happens too.
Arrest
Speed Up
Halo Buff
Status removed after "Halo Boost" expires.
Does not apply above Normal difficulty.
Badge Copy
Null Melee
Damage taken from carrot bomb increased by 62.5%.
Defense Boost
5%-25% in Boss Rush mode.
Defense Drop
Stamina Down
Null Slow
Super Armour
Quad Damage
Double Damage
Speedy
MaxHP Up
Enemies with this status have a 10% Max. HP increase.
MaxMP Up
Enemies with this status have greater attack frequency.
Amulet Cut
HP Regen
Enemies with this status recover 2% of Max. HP.
MP Regen
Give ATK Down
Give DEF Down
Unstable
Boost Fail
Hex Cancel
Lucky Seven
Quick Reflex
Defense Boost2
25%-50% in Boss Rush.
Endurance
Fatigue
Halo Boost Lv.1
Recover 1 HP for every three successful attacks.
Gained after 3-4 "Game Over". No buff above "Normal".
Halo Boost Lv.2
Recover 1 HP for every two successful attacks.
Gained after 5-6 "Game Over". No buff above "Normal".
Halo Boost Lv.3
Recover 1 HP for every successful attack.
Gained after 7+ "Game Over". No buff above "Normal".
99 Reflect
Only applicable for attacks above 99 points.
Opponent's health will not fall below 1 HP.
Survival Instinct
Amulet Drain
Mortality
No Badges
Instant Death
Health Absorb
Power Absorb
300 Revenge
Triggered when damage taken from one attack >300 points.
Bunny Lover
Healing
T Minus Two
T Minus One
Attack Boost
Meow Respawn
Zero Offense