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Effect List

Speed Down

Numb

Poisoned

Attack Down

Defense Down

Cursed
Enemies with "Cursed" take 2% damage of their Max. HP,
with a maximum damage of 666 points.

Stunned

Ban Skill

Mana Down

Freeze

Burn
Enemies with "Burn" lose 2-3 HP every 0.05 seconds.

Attack Up

Defense Up

HP Recover
The lower the health, the faster the recovery.

SP Recover

Shrink
and damage taken increased by 30%.
Something else happens too.

Giant
and damage taken reduced by 50%.
Something else happens too.

Arrest

Speed Up

Halo Buff
Status removed after "Halo Boost" expires.
Does not apply above Normal difficulty.

Badge Copy

Null Melee
Damage taken from carrot bomb increased by 62.5%.

Defense Boost
5%-25% in Boss Rush mode.

Defense Drop

Stamina Down

Null Slow

Super Armour

Quad Damage

Double Damage

Speedy

MaxHP Up
Enemies with this status have a 10% Max. HP increase.

MaxMP Up
Enemies with this status have greater attack frequency.

Amulet Cut

HP Regen
Enemies with this status recover 2% of Max. HP.

MP Regen

Give ATK Down

Give DEF Down

Unstable

Boost Fail

Hex Cancel

Lucky Seven

Quick Reflex

Defense Boost2
25%-50% in Boss Rush.

Endurance

Fatigue

Halo Boost Lv.1
Recover 1 HP for every three successful attacks.
Gained after 3-4 "Game Over". No buff above "Normal".

Halo Boost Lv.2
Recover 1 HP for every two successful attacks.
Gained after 5-6 "Game Over". No buff above "Normal".

Halo Boost Lv.3
Recover 1 HP for every successful attack.
Gained after 7+ "Game Over". No buff above "Normal".

99 Reflect
Only applicable for attacks above 99 points.
Opponent's health will not fall below 1 HP.

Survival Instinct

Amulet Drain

Mortality

No Badges

Instant Death

Health Absorb

Power Absorb

300 Revenge
Triggered when damage taken from one attack >300 points.

Bunny Lover

Healing

T Minus Two

T Minus One

Attack Boost

Meow Respawn

Zero Offense