This one went out silently (except if you got caught in the downtime during the update).
It only features two things
1- The user tracker has been improved and is more strict with the timeouts so that it doesn't flood anymore.
2- The maps can now features Room Connections. This was a long awaited update that I kept postponing because I wanted to make things BIG! So big, that it was taking forever to work on it. In the next few days, the maps will slowly begin to contains connections. You can see the picture on the right for what the final result will be. (Not all connections were included, but it gives the general idea.)
Always doing my best to provide as much information as I can. Hope you enjoy this little update.
I went ahead and skipped the announcement for Release 18.1 and decided to merge it up with 18.2 (which was going to be released very shortly after 18.1 anyway)
As usual, if you find any bugs, feel free to leave a comment on this thread. It is easier for me to track them down.
Front-end
Fixed weird positionning of the Map/Minimap Tooltips
"Minimap" is now bigger!
The Item list page is now complete. Items were placed the same way the game lays them out.
Item requirements are now completely done for upgrades, power ups and easter eggs. You can view them on a specific room page (Icy Summit #1001) or by selecting the item on the Item list (Gold Carrot). You can also view what a certain item will give you access to (the mighty Carrot Bomb has tons!!)
Remastered the User Tracker (see bottom of the left menu) to be a 'little' more accurate.
Added boss fights information on the map. These leads nowhere for now, but at least we can see boss pictures on the map (and the room page)
Added requirements to reach bosses as well.
Back-end
The old fashioned way that Items were stored on the map is now completely gone (did a good ol' drop table after being unused for since release 12.1)
Simplified the Map Drawing functions for better loading times
Added a scheduler for repetitive tasks which will now execute on separate threads (reduces load time)
Release 17.3 brings more stability (well... I sure hope so...)
If you come accross bugs / typos, feel free to leave them in this post's comment section.
List of changes
Front-end
Added more emote face (handcrafted and based on those from the Steam badgecraft:
Entries can now be deleted by their author (or any moderator). You have up to 24 hours to undo this.
Entry authors will now be able to control their work! Added icon buttons with functions bound to them: Delete, Edit (with and without BBCode conversion), Upload picture, Link YouTube video and, for moderators only, Approve.
Added similar options to Media elements: Edit (title) and Delete. Note that deleting a Media element is immediate.
Added Preview Mode to entries. When using A LOT of BBCodes and inbound links in an entry, editing it afterwards can take up a lot of time just to laod the editor. I decided to add an inbound link free version of the editor, but not being able to see the result was kind of sad. Preview mode will show the final result.
Added the Follow Page feature. When following a page, anytime someone fills in data about the page, you will receive a notification.
You can also follow a particular user, notifiying you whenever THEY post new data, regardless of your followed pages.
Note that you will receive notifications automatically for achievements you haven't done if you synchronized them.
Back-end
Following the added features to the entry editor, a lot of code was changed to allow smoother BBCode loading.
Added a few more detailed fields to some database entity to reduce the calculation time on page loading.
Delayed
A more stable version of the user tracker. It currently does a lot of silent crashes.
Here's another preview of what's coming with the new release.
Following some feedbacks I received, I went ahead and added BBCode links to specific regions (Starting Forest, Forgotten Cave, Spectral Cave, etc). Spent a nice 2 hours working on some thumbnails for those (because I didn't have any).
Also, following these new codes is a new feature added to the maps. Selecting to view a region on the map will put some emphasis on it (darkening the unconcerned areas).
Following this idea, I wanted to add options to toggle region visibility (and items too!) with simple controls (which wouldn't require a full reload of the page). This is a work in progress for Release 17.3. I already started a bit by remastering the Item categories completely.
The character page is nearly filled up as well! Thanks to Aerate, I should now have enough material to finish it up. This should be done inbetween Release 17.2 (coming very soon) and the next Release.
Thank you again for your understanding.
The website is still in construction afterall.